AI Insights · Timothy · July 2024
Top 5 Survival Games on Android in Latin America Q2 2024
Explore the performance of the top 5 survival games on Android in Latin America for Q2 2024, based on data from Sensor Tower.
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In Q2 2024, the survival games category on Android saw significant activity in Latin America. Here’s a look at the performance of the top 5 apps, based on data from Sensor Tower.
Hide in The Backrooms Nextbots from CASUAL AZUR GAMES showcased a dynamic quarter. Weekly revenue saw a notable increase, climbing from $6K in early April to a peak of $30K by the end of May, before stabilizing around $17K to $23K in June. Downloads initially fluctuated but surged significantly in May, reaching over 300K weekly by the end of the month, and then slightly declined to approximately 234K by the end of June. Weekly active users steadily grew from 1.5M in early April to a robust 2.2M by the end of June.
Meme Hunters: Hide & Seek, published by playducky.com, experienced varying trends. Revenue saw a gradual increase, peaking at $89K mid-May before slightly dropping to $66K by the end of June. Downloads fluctuated, with a high of 215K in late April, then a dip mid-quarter, and a resurgence to around 188K by the end of June. Weekly active users ranged between 1.3M and 1.5M, showing minor fluctuations throughout the quarter.
The Baby In Yellow by Team Terrible showed consistent performance. Revenue maintained a steady range, peaking at $94K at the end of May. Downloads hovered around the 120K mark, peaking at 128K in mid-June. Weekly active users remained stable, starting at 359K in early April and reaching 385K by the end of June.
The Walking Zombie 2: Shooter from Alda Games had a diverse quarter. Revenue fluctuated, with a peak of $876K in early June and a low of $459K in late April. Downloads saw significant variation, peaking at 129K in late April and dropping to 62K in late May. Weekly active users experienced a similar trend, starting at 583K in early April, peaking at 592K in early May, and then declining to 448K by the end of June.
100 Monsters Game: Escape Room by NEGAXY showed a mixed performance. Revenue was minimal but saw a slight increase, peaking at $9K in mid-June. Downloads fluctuated, with a high of 93K in late May and a low of 37K in early June. Weekly active users remained relatively stable, starting at 435K in early April and ending at 483K by the end of June.
For more detailed insights and data, visit Sensor Tower.